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To speed up my workflow in zbrush I usually use Realign Symmetry function after working on one half of the mesh. This allows me to hide lots of unnecessary polys speeding up viewport performance. There are however a few tricks to make sure you end up with a clean mesh in the end. As the image above shows instead of simply applying your realign symmetry to the final subdivision (level 6 in my case here) apply it on every sub divisional level starting with the lowest. This can take a while but the results are worth it, you should end up with a seam free mirror of your sculpt. If you don't do this chances are you will get an ugly seam which will be a total pain to get rid of.
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