tag:blogger.com,1999:blog-338604852024-03-13T03:44:12.208+00:00Three Dimensionsrealtime character artGordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.comBlogger49125tag:blogger.com,1999:blog-33860485.post-78885978489521427942010-06-29T22:22:00.003+00:002010-06-29T22:39:01.128+00:00JSR 10th AnniversaryFor the 10th Anniversary of Jet Set Radio I put together this render of an old model of gum...<br /><br />Check out the website Ross Burt put together <a href="http://jetsetradio10.blogspot.com/">here</a> for other JSR art by other artists <br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_5QvHs9-o9Zo/TCp1q5BTf1I/AAAAAAAACg4/pxQ0O2_CqD0/s1600/Gum_002.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 189px;" src="http://3.bp.blogspot.com/_5QvHs9-o9Zo/TCp1q5BTf1I/AAAAAAAACg4/pxQ0O2_CqD0/s320/Gum_002.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5488328475625619282" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com24tag:blogger.com,1999:blog-33860485.post-27309543534179595652010-04-04T18:22:00.005+00:002010-04-04T18:28:28.874+00:00Land Dragon updateNever got round to finishing this one (from this earlier sketch - <a href="http://cg-gordon.blogspot.com/2009/03/first-sketch-for-dwiv-competition.html#links">here</a>), but thought I should post the 3D work so far. So here goes...<div><br /></div><div><br /></div><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/S7jZJIqjaBI/AAAAAAAACC0/M-Y7buS2fQo/s1600/Land_Dragon_col01.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 275px;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/S7jZJIqjaBI/AAAAAAAACC0/M-Y7buS2fQo/s320/Land_Dragon_col01.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5456349699527370770" /></a><br /><br />Some of the WIP sculpts in zbrush...<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_5QvHs9-o9Zo/S7jZg4zu_BI/AAAAAAAACC8/kufZDJBfGIA/s1600/Land_Dragon_familiar.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 212px;" src="http://4.bp.blogspot.com/_5QvHs9-o9Zo/S7jZg4zu_BI/AAAAAAAACC8/kufZDJBfGIA/s320/Land_Dragon_familiar.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5456350107587771410" /></a><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_5QvHs9-o9Zo/S7jZu2prIBI/AAAAAAAACDE/xuUfE8lmtNw/s1600/Land_Dragon_details2.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 310px; height: 320px;" src="http://1.bp.blogspot.com/_5QvHs9-o9Zo/S7jZu2prIBI/AAAAAAAACDE/xuUfE8lmtNw/s320/Land_Dragon_details2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5456350347526873106" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com5tag:blogger.com,1999:blog-33860485.post-59080102344729054872010-04-04T15:55:00.007+00:002010-04-04T17:21:23.149+00:00Astrofunk Issue 2<span class="Apple-style-span" style="font-family:arial;">Haven't posted in ages so here's something I did a while back for <a href="http://rossburt.blogspot.com/">Ross</a> <a href="http://rossburt.blogspot.com/">Burts'</a> latest issue of Astrofunk!</span><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/S7i6EaAeSzI/AAAAAAAACCk/ZRvUnHBFDzQ/s1600/AFpinup_final_med.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 214px; height: 320px;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/S7i6EaAeSzI/AAAAAAAACCk/ZRvUnHBFDzQ/s320/AFpinup_final_med.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5456315533422906162" /></a><div>The image was mostly created/rendered in zbrush using passes. I did a separate render for the fur in max (which too waaay too long) as well as using Mental Ray for the background bots. </div><div>And here is the render as it appears in the comic!<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_5QvHs9-o9Zo/S7jJQu3KScI/AAAAAAAACCs/-zOiQBiGlb0/s1600/AFpinup_comic_med.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 200px; height: 134px;" src="http://3.bp.blogspot.com/_5QvHs9-o9Zo/S7jJQu3KScI/AAAAAAAACCs/-zOiQBiGlb0/s200/AFpinup_comic_med.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5456332237853837762" /></a><br />You can buy a copy of Astrofunk right now! The previous issue is available too...</div><div><br /><a href="http://rossburt.blogspot.com/2010/02/return-of-funk.html">http://rossburt.blogspot.com/2010/02/return-of-funk.html</a> </div>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com4tag:blogger.com,1999:blog-33860485.post-31170490221338606352009-04-03T13:01:00.004+00:002009-04-03T13:08:28.914+00:00Joanna DarkI've been working on this the last couple of days instead of DWar stuff...<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_5QvHs9-o9Zo/SdYJMaENEfI/AAAAAAAACAA/kxzxBtxvrlI/s1600-h/JoDark_001.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 199px;" src="http://3.bp.blogspot.com/_5QvHs9-o9Zo/SdYJMaENEfI/AAAAAAAACAA/kxzxBtxvrlI/s320/JoDark_001.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5320450118544855538" /></a><br /><br />Shown here in the Marmoset Toolbag editor, basically ingame with normals and spec. Will post the high poly zbrush sculpt later once i've finished fixing seams and finished the rest of the texture. <br /><br />It's a take on Joanna Dark, for the source engine Mod of Perfect Dark. See more <a href="http://www.pdark-mod.com/joomla/">here</a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com3tag:blogger.com,1999:blog-33860485.post-47678428846888454442009-03-19T08:00:00.003+00:002009-03-19T08:02:25.851+00:00First sketch for the <a href="http://www.gameartisans.org/contests/dw/4/rules/en.php">DWIV competition</a> - <div><br /></div><div><br /></div><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://dl.getdropbox.com/u/135517/Land_Dragon001.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 356px; height: 492px;" src="http://dl.getdropbox.com/u/135517/Land_Dragon001.jpg" border="0" alt="" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com15tag:blogger.com,1999:blog-33860485.post-70088993506358533452009-03-12T10:11:00.004+00:002009-03-12T12:06:46.971+00:00Mounty Rogers<span class="Apple-style-span" style="color: rgb(153, 153, 153); -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px; font-family:verdana;"><span class="Apple-style-span" style="font-size:medium;">Did this bust for a friend from work, it's based off a character from </span><a href="http://99reasonstowin.com/comic.php" target="_blank" style="color: rgb(36, 106, 50); font: normal normal normal 12px/normal verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; text-decoration: none; "><span class="Apple-style-span" style="font-size:medium;">this comic strip</span></a><span class="Apple-style-span" style="font-size:medium;"> the he helped write, and his brother illustrated. </span><a href="http://99reasonstowin.com/comic.php" target="_blank" style="color: rgb(255, 129, 40); font: normal normal normal 12px/normal verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; text-decoration: none; "><span class="Apple-style-span" style="font-size:medium;">Felicity. </span></a><span class="Apple-style-span" style="font-size:medium;">The comic is great, click and have a look! </span></span><div><span class="Apple-style-span" style="color: rgb(153, 153, 153); -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px;font-family:verdana;"><span class="Apple-style-span" style="font-size:medium;"><br /></span></span></div><div><span class="Apple-style-span" style="color: rgb(153, 153, 153); -webkit-border-horizontal-spacing: 1px; -webkit-border-vertical-spacing: 1px;font-family:verdana;"><span class="Apple-style-span" style="font-size:medium;">Here's the model </span></span></div><div><br /></div><div><br /></div><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SbjgkVnGd_I/AAAAAAAAB_w/zJPUCmk1s_s/s1600-h/CharacterStripWax.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 316px; height: 320px;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SbjgkVnGd_I/AAAAAAAAB_w/zJPUCmk1s_s/s320/CharacterStripWax.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5312242675364558834" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/Sbjg3-B4KAI/AAAAAAAAB_4/QNZtr3UaXpY/s1600-h/CharacterStripColour.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 316px; height: 320px;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/Sbjg3-B4KAI/AAAAAAAAB_4/QNZtr3UaXpY/s320/CharacterStripColour.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5312243012631799810" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com3tag:blogger.com,1999:blog-33860485.post-62971849093603806942009-03-03T01:53:00.003+00:002009-03-03T01:55:56.530+00:00Submitted<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_5QvHs9-o9Zo/SayOHcFXmWI/AAAAAAAAB_Q/C7dwRtvQqLA/s1600-h/Mihos.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 199px;" src="http://3.bp.blogspot.com/_5QvHs9-o9Zo/SayOHcFXmWI/AAAAAAAAB_Q/C7dwRtvQqLA/s320/Mihos.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5308774319211911522" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com6tag:blogger.com,1999:blog-33860485.post-88257779564633826472009-02-28T11:32:00.002+00:002009-02-28T11:49:21.786+00:00First Pass at the textures<div><br /></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_5QvHs9-o9Zo/Sakg91jClRI/AAAAAAAAB_I/1mcrL2gg3UI/s1600-h/Lion_Gen_001.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 151px; height: 200px;" src="http://1.bp.blogspot.com/_5QvHs9-o9Zo/Sakg91jClRI/AAAAAAAAB_I/1mcrL2gg3UI/s200/Lion_Gen_001.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5307809882550998290" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-29529689621826891752009-02-24T23:10:00.005+00:002009-03-03T01:56:42.430+00:00Domwar mini challenge<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SaSAOYn2YYI/AAAAAAAAB-4/E5tvO6322hs/s1600-h/gen_002.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 232px;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SaSAOYn2YYI/AAAAAAAAB-4/E5tvO6322hs/s320/gen_002.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5306507245565403522" /></a><br /><div><br /></div><div><div style="text-align: center;">The Dominance War mini challenge has started on most of the 3D community forums. This is what I've been working on so far. The rest of the entries for polycount can be seen <a href="http://boards.polycount.net/showthread.php?t=61084">here.</a><br /></div><div style="text-align: center;"><br /></div><div style="text-align: center;">Below is a quick test bake to see how the sculpt would hold up on the supplied base mesh. </div><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SaSATJR755I/AAAAAAAAB_A/QMQn-Hl4hmk/s1600-h/gen_testbake.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 200px; height: 82px;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SaSATJR755I/AAAAAAAAB_A/QMQn-Hl4hmk/s200/gen_testbake.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5306507327346304914" /></a><div><br /></div></div>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com1tag:blogger.com,1999:blog-33860485.post-77588449193365265012009-01-14T23:32:00.003+00:002009-01-14T23:35:14.709+00:00Trap Jaw textures<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i251.photobucket.com/albums/gg313/solarFlash/TrapJaw_002.jpg"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 389px; height: 182px;" src="http://i251.photobucket.com/albums/gg313/solarFlash/TrapJaw_002.jpg" border="0" alt="" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com1tag:blogger.com,1999:blog-33860485.post-48313357711304756532008-07-25T10:38:00.002+00:002008-11-13T22:24:29.841+00:00Head WIP<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SImtQSIFtLI/AAAAAAAABWI/x2PbYhU1nFk/s1600-h/Head1.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SImtQSIFtLI/AAAAAAAABWI/x2PbYhU1nFk/s320/Head1.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5226899337795450034" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_5QvHs9-o9Zo/SImtNA6wcYI/AAAAAAAABWA/QbuIVYHq0wU/s1600-h/Head2.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_5QvHs9-o9Zo/SImtNA6wcYI/AAAAAAAABWA/QbuIVYHq0wU/s320/Head2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5226899281636520322" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com2tag:blogger.com,1999:blog-33860485.post-17371521386655962702008-07-25T10:15:00.002+00:002008-11-13T22:24:30.271+00:00Trap-Jaw<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SImoYcUpFFI/AAAAAAAABV4/KP0Ku4fc4Fg/s1600-h/Trap_Jaw2.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SImoYcUpFFI/AAAAAAAABV4/KP0Ku4fc4Fg/s320/Trap_Jaw2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5226893980413269074" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_5QvHs9-o9Zo/SImnxQewPNI/AAAAAAAABVw/85PlEGHnb1U/s1600-h/Trap_Jaw.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_5QvHs9-o9Zo/SImnxQewPNI/AAAAAAAABVw/85PlEGHnb1U/s320/Trap_Jaw.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5226893307219557586" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com3tag:blogger.com,1999:blog-33860485.post-10612557411954123662008-04-30T11:12:00.003+00:002008-11-13T22:24:30.465+00:00Speed Sculpt<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SBhULQwKj0I/AAAAAAAABUA/TuY4Lh0_9LU/s1600-h/Sketch.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SBhULQwKj0I/AAAAAAAABUA/TuY4Lh0_9LU/s320/Sketch.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5194994722624147266" /></a><br /><br />Another super quick zbrush sketch, think this angry guy took aboout 90mins all in, built from a sphere, using mainly clay tubes and extracts. Shoved some teeth in to finsh him off.Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com2tag:blogger.com,1999:blog-33860485.post-8059669719980535462008-04-30T11:06:00.003+00:002008-11-13T22:24:30.858+00:00Troll Slayer<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SBhagQwKj1I/AAAAAAAABUI/V_Ls9aChBSg/s1600-h/AngryDwarf.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/SBhagQwKj1I/AAAAAAAABUI/V_Ls9aChBSg/s320/AngryDwarf.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5195001680471166802" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_5QvHs9-o9Zo/SBhTmgwKjyI/AAAAAAAABTw/JHh-vbthmk0/s1600-h/TrollSlayer.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_5QvHs9-o9Zo/SBhTmgwKjyI/AAAAAAAABTw/JHh-vbthmk0/s320/TrollSlayer.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5194994091263954722" /></a><br /><br /><br />Some more speed sculpting in zbrush :D<br /><br />Additonal viewGordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-72986728825776581292008-04-25T14:07:00.004+00:002008-11-13T22:24:30.995+00:00Metabaron IV<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_5QvHs9-o9Zo/SBhT_wwKjzI/AAAAAAAABT4/I8A6LYCV4iQ/s1600-h/MetabaronIV.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_5QvHs9-o9Zo/SBhT_wwKjzI/AAAAAAAABT4/I8A6LYCV4iQ/s320/MetabaronIV.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5194994525055651634" /></a><br /><br />I've been meaning to do a sculpt of the cover for metabaron IV for ages now. The cover was originally drawn by talented artist Juan Gimenez, <a href="http://www.juangimenez.com/galeria/index.html">check out his amazing art here</a>. You can see the cover for Metabaron IV in there too, which my sculpt is based on.Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-89259248733182555582008-02-22T19:52:00.003+00:002008-02-22T19:56:37.234+00:00Dominance War IIIJust entered the DWIII. Check out the thread over on CGS <a href="http://forums.cgsociety.org/showthread.php?f=234&t=599237">here</a><br /><br />Here's some inital sketches/ideas<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i251.photobucket.com/albums/gg313/solarFlash/Board_All.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://i251.photobucket.com/albums/gg313/solarFlash/Board_All.jpg" alt="" border="0" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-14372843407949706062008-02-20T22:45:00.002+00:002008-02-20T22:48:22.447+00:00Gum render 001<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i251.photobucket.com/albums/gg313/solarFlash/Gum_Comp_002.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://i251.photobucket.com/albums/gg313/solarFlash/Gum_Comp_002.jpg" alt="" border="0" /></a><br /><br /><br /><br />First test render of Gum! Been tooling around, still loads I want to change/add but at least it's some progress. Hoping to also render in a cityscape and do some other poses too.Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com1tag:blogger.com,1999:blog-33860485.post-16227789288389296702008-02-01T11:43:00.001+00:002008-11-13T22:24:31.376+00:00Gunner<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_5QvHs9-o9Zo/R6MGa7WHMRI/AAAAAAAABTM/XSJPCAMCvAw/s1600-h/Gunner_001.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_5QvHs9-o9Zo/R6MGa7WHMRI/AAAAAAAABTM/XSJPCAMCvAw/s320/Gunner_001.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5161976657573523730" /></a><br />Whilst Erik was rigging and skinning Gum, I started on another character model. This one is based on a concept Ian McQue did. You can see his concept along with his other work <a href="http://ianmcque.blogspot.com/">here</a><br /><br />Heres my take on it so far, still very early days yet, the bottom half especially. I've also got the gas mask and oxygen tank built, I'll show that in the next image. Working out a new way to strap the gun onto him at the moment, the shoulder strap looks a little weakGordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com2tag:blogger.com,1999:blog-33860485.post-67476150113667031382008-02-01T11:39:00.000+00:002008-02-01T11:42:17.978+00:00Rig and Skinning is done!<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i251.photobucket.com/albums/gg313/solarFlash/Rig.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px;" src="http://i251.photobucket.com/albums/gg313/solarFlash/Rig.jpg" border="0" alt="" /></a><br /><br />Erik Brear took gum off my hands and skinned her to his rig. Very nice it is too! I'm in the middle of getting her posed and hopefully some final renders will follow.<br /><br />Cheers Erik!Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-47305247005744684972008-01-18T14:09:00.000+00:002008-01-18T14:12:15.518+00:00BaseStarted roughing out the base for Gum. Need to get her rigged and posed too....<br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i251.photobucket.com/albums/gg313/solarFlash/Gum_Base.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px;" src="http://i251.photobucket.com/albums/gg313/solarFlash/Gum_Base.jpg" border="0" alt="" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-78567224251241923312008-01-10T16:52:00.001+00:002008-01-10T16:54:04.928+00:00Ink outline<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i251.photobucket.com/albums/gg313/solarFlash/gum.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px;" src="http://i251.photobucket.com/albums/gg313/solarFlash/gum.jpg" border="0" alt="" /></a><br /><br />Quick and dirty outline test using a clone of the mesh. Works not too badly. Might play around with varying the thickness and changing the colour from plain black.Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com1tag:blogger.com,1999:blog-33860485.post-19511033523761847082008-01-09T08:10:00.000+00:002008-01-09T08:12:50.655+00:00Gum Textures<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i251.photobucket.com/albums/gg313/solarFlash/gum_diff.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px;" src="http://i251.photobucket.com/albums/gg313/solarFlash/gum_diff.jpg" border="0" alt="" /></a><br /><br />A very quick image of the how the diffuse textures are progressing. My graphics card has just about died so theres no AA on the image, I'll upload an updated one soon.Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-9634771557891920162007-12-18T11:04:00.000+00:002007-12-19T13:47:58.031+00:00It's good to talkGum is up for crits over on <a href="http://forums.cgsociety.org/showthread.php?f=39&t=572417">CGS</a> with updated pics and more progress, click <a href="http://forums.cgsociety.org/showthread.php?f=39&t=572417">here</a>.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i251.photobucket.com/albums/gg313/solarFlash/Gum_003.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px;" src="http://i251.photobucket.com/albums/gg313/solarFlash/Gum_003.jpg" border="0" alt="" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-69559426207738631842007-12-18T10:57:00.000+00:002008-11-13T22:24:31.645+00:00RollI've been fighting with zbrush for a while now trying to get the mysterious roller brush to work. The idea is that you can roll on alpha brushes like you would use a roller brush with paint on your walls at home. This is perfect for doing fabrics, skin pores and all kinds of cool stuff. Thing is i couldn't bloody do it. As it turns out it wasn't the roller brush i was after at all, but a little button in the stroke menu "roll" which modifies your current stroke (dots and freehand work). So bloody obvious! Works outside of projection master too.<br /><br /><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_5QvHs9-o9Zo/R2eo0wM_AQI/AAAAAAAABTE/19wcgtkggko/s1600-h/roll.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_5QvHs9-o9Zo/R2eo0wM_AQI/AAAAAAAABTE/19wcgtkggko/s320/roll.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5145266723540107522" /></a>Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com0tag:blogger.com,1999:blog-33860485.post-79437667291368732312007-12-12T18:00:00.000+00:002008-11-13T22:24:31.946+00:00Straps and shaders<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_5QvHs9-o9Zo/R2Ah-rJVbDI/AAAAAAAABS8/cX5XFdBvW24/s1600-h/Gum_002.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_5QvHs9-o9Zo/R2Ah-rJVbDI/AAAAAAAABS8/cX5XFdBvW24/s320/Gum_002.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5143148135074589746" /></a><br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_5QvHs9-o9Zo/R2Ah2bJVbCI/AAAAAAAABS0/1toDiVUXyEI/s1600-h/Gum_001.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_5QvHs9-o9Zo/R2Ah2bJVbCI/AAAAAAAABS0/1toDiVUXyEI/s320/Gum_001.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5143147993340668962" /></a><br /><br /><br />A little more work on the straps, knee pads and little bits n pieces. Think I'll start on the lowpoly version soon.Gordon Brownhttp://www.blogger.com/profile/07596781666356171998noreply@blogger.com2